Jelly Brawl: Classic! (Demo Update)


An early look at the next Update for the Jelly Brawl demo is available now! 

I'm excited to announce that the next update brings all sorts of changes and improvements.
- A New Round Type!
- A UI Overhaul/Polishing/Improvements! (There's some new fancy text effects is what I'm saying)
- Even a new stage or two!
The "demo" is also being rebranded as "Jelly Brawl: Classic" since it is essentially Jelly Brawl where you can experience the Classic game mode without purchasing the full game and will be available for you to do so even after release

Check out the full notes below! Thanks for playing!


Jelly Brawl Classic V 1.1.0
- Fix Enemy Fire Death not registering
- Opening cutscene improvements (Credits, props)
- Flood invisible wall pushed back
- Laser Hazard added!
- New Menu Laser Scene
- New Laser stage
- Fix dead enemy collisions
- Removed particles on inverted mouse - Fix clicking outside buttons losses focus and loses controller select
- Revamp settings menu to improve controller support (buttons to navigate sliders and dropdowns)
- Moving platforms physics improvements (Position/velocity calculation improvements)
- Added Player on Fire sound
- Improve Player Death particles
- Added Laser sound
- Added Modified Level Editor Theme Playing during scene transitions
- Change: If time runs out in solo and you are still alive it counts as win (not game over)
- New challenges added!
- Added boss round incoming and challenge round incoming noises
- Opening Steam Overlay pauses game

Jelly Brawl Classic V 1.0.11
- Improved ingame UI, text effects, and transitions
- End screen shows eperience before and after multiplier with animation 
- UI Particle effects! Added to level up and challenge complete
- Fix Enemy percents not destroying after death
- Challenge Rounds! 1/10 chance of a challenge round occuring
- Inverted Challenge Round (The only challenge round available in Jelly Brawl: Classic)
- Normal round earns 50 exp, Challenge round earns 75 exp, Boss round earns 100 exp
- Camera improvements in Classic (Clamps increased to allow more visibility)
- Analytics overhaul! Discord can now recieve realtime updates
- 2 New Stages!
- Powerup spawn rate reduced
- Reduced fog
- New Fire Hazard! 
- New Menu Scene
- Improved controller handeling! (Pause on disconnect and reconnection handeling improvement)

Files

Jelly Brawl: Classic 1.1.0 (Win) 32 MB
Aug 16, 2020
Jelly Brawl: Classic 1.1.0 (Mac) 122 MB
Aug 16, 2020
Jelly Brawl: Classic 1.1.0 (Linux) 161 MB
Aug 16, 2020

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Comments

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Hey, using my Nintendo Switch Pro Controller I can't start the game. Playing on macOS Catalina over Bluetooth.